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Track: Duplicate My Soul

All Non-Exclusive Tracks > Duplicate My Soul
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Very energetic and melodic uplifting trance track featuring a dramatic and emotional intro followed by a solid bass filled beat with detuned leads and eupohoric piano melodies.

Release Date: 26 Oct 2009

 Variation Genre Duration Tempo Loop Date Added Price  
Calm Beat Loop Mellow 01:05 Slow Yes 29 Jul 2011 $16
Calm Full Track Mellow 05:15 Slow No 01 Nov 2009 $47
Calm Intro Pads Piano Loop Mellow 00:39 Slow Yes 29 Jul 2011 $10
Calm Long Loop Mellow 05:07 Slow Yes 28 Jul 2011 $46
Calm Main Part Loop Mellow 02:02 Slow Yes 29 Jul 2011 $23
Calm Melodic 1 Loop Mellow 01:09 Slow Yes 29 Jul 2011 $16
Calm Melodic 2 Loop Mellow 01:09 Slow Yes 29 Jul 2011 $16
Calm Melodic Beat Loop Mellow 00:17 Slow Yes 29 Jul 2011 $4
Calm Pads Only Loop Soundscape 00:39 Very Slow Yes 29 Jul 2011 $10
Energetic Beat Loop Electronic 00:30 Medium Yes 29 Jul 2011 $8
Energetic Big Beat Loop Electronic 00:37 Medium Yes 29 Jul 2011 $9
Energetic Extended Full Track Trance 07:30 Fast No 08 Nov 2009 $64
Energetic Full Track Trance 05:41 Fast No 26 Oct 2009 $50
Energetic Intro Major Loop Mellow 00:30 Medium Yes 29 Jul 2011 $8
Energetic Intro Pads Loop Soundscape 01:01 Very Slow Yes 29 Jul 2011 $15
Energetic Intro Pads with Piano Loop Mellow 00:30 Slow Yes 29 Jul 2011 $8
Energetic Long Loop Electronic 05:01 Medium Yes 29 Jul 2011 $45
Energetic Main Part Loop Electronic 00:41 Medium Yes 29 Jul 2011 $10
Energetic Melodic Loop Electronic 00:41 Medium Yes 29 Jul 2011 $10
Energetic Outro Pads Piano Lead Loop Mellow 00:30 Slow Yes 29 Jul 2011 $8
Energetic Small Beat Loop Electronic 00:17 Medium Yes 29 Jul 2011 $4
Piano Full Track Acoustic 02:33 Slow No 25 Dec 2009 $27
Piano Intro Loop Acoustic 00:16 Slow Yes 29 Jul 2011 $4
Piano Long Loop Acoustic 02:21 Slow Yes 29 Jul 2011 $25
Piano Main Part Loop Acoustic 01:06 Slow Yes 29 Jul 2011 $16
Piano Melodic Loop Acoustic 00:58 Slow Yes 29 Jul 2011 $15

License fees are based on the license level. There are two license levels referred to as "Indie" and "Commercial". Indie-licenses are cheaper but may only be used if your company annual revenue is less than USD 250000.

The purpose of this model is to enable independent game developers to use high quality music at a low price yet also allowing larger game companies to obtain music at a price which is more rewarding to the author.